HRI2013 Workshop on
Design of Humanlikeness in HRI
from uncanny valley to minimal design


_ HRI2013 Workshop on Design of Humanlikeness in HRI from uncanny valley to minimal design

(in conjunction with 8th ACM/IEEE International Conference on Human-Robot Interaction, HRI2013)

The organizers would like to thank all participants and speakers for making our workshop such a great event!

_ Important date

  • 18 January 2013: submission deadline
  • 31 January 2013: notification of acceptance
  • 15 February 2013: camera ready deadline

_ Abstract

Human likeness of social agents is crucial for human partners to interact with the agents intuitively since it makes the partners unconsciously respond to the agents in the same manner as what they show to other people. Although many studies suggest that an agent's degree of human likeness plays an important role in human-robot interaction, it remains unclear how to design humanlike form that evokes interpersonal behavior from human partners. One approach is to make a copy of an existing person. Although this extreme helps us explore how we recognize another person, the Uncanny Valley effect must be taken into account. Basic questions, including why we experience the uncanny valley and how we overcome it should be addressed to give new insights into an underlying mechanism in our perception of human likeness. Another approach is to extract crucial elements that represent human appearance and behavior, as addressed in design of computer-animated human characters. The exploration of minimal requirement to evoke interpersonal behavior from human partners provides more effective and simpler way to design social agents that facilitate communication with human.

This full-day workshop aims to bring together the prominent researchers from different backgrounds in order to present and discuss the most recent achievement in design of humanlike in a wide range of research topics from uncanny valley effects and minimal design of human-robot communication.

Workshop topics of interest include, but are not limited to:

  • Quantification of uncanny valley
  • Neuroscience for uncanny valley
  • Sociological approach to human likeness
  • Methodology of minimal design
  • Exploration of factors to be considered in minimal design
  • Evaluation of robot with minimal design
  • Review to discuss or find minimal factors
  • Technology and method to be required for minimal system design
  • Field work to be discussed in the context of robot design
  • Interaction design for HRI
  • Robot design for HRI
  • Anthropomorphism
  • Android science
Attach file: fileHL2013Proceedings.pdf 862 download [Information]
Last-modified: 2013-10-24 (Thu) 12:44:53 (2061d)